'N²D' Category

  • Jun
    05
    2009

    Designing code: Editing techniques

    Today, I’d like to talk a bit about the code editor which is used to create and view executable data. Notice that I used the verb ‘designing‘ instead of ‘writing‘ code in the title. There’s a very simple reason for this: N2D doesn’t yet define a syntax for textual input of code, instead, there is [...]

  • Mar
    17
    2009

    About sandboxes

    As a child, I remember playing quite a lot in the sand by the coast in the summers. I don’t think I cared very much about sandboxes though, except maybe for growing stuff in. Anyway, that’s totally besides the point with regards to today’s topic, which is about N2D’s sandbox, used to test out a [...]

  • Mar
    12
    2009

    Demos explained: Echo words

    Most development tutorials start out with an ‘Hello world‘ type of application.  This one doesn’t.  The issue I had was the fact that a neural network is inherently a responsive system, that is, everything it does is a reaction to input.  So, I figured, to illustrate this better, I could show a simple echo application.  [...]

  • Mar
    09
    2009

    Neural network Designer: getting your feet wet

    Despite it’s youth, N²D is already quite a large and rather complex application. Things like this tend to have a steep learning curve.  Off course, climbing a mountain is a lot easier if you have a map and proper control over your equipment.  I am working on the map, tools are up to you though.  [...]

  • Mar
    07
    2009

    System requirements

    A note about the system requirements for N²D. The installer is about 45 meg to download, but the app itself takes up over 440 MB and projects may also explode fairly fast so be prepared for a large peace of real estate usage on the hard disk.  This is largely due to the WordNet and [...]

 
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