I just spent the last 3 days chasing down 3 deadlocks that were teaming up against me. Man, I hate deadlocks. They were definitely the biggest obstacles so far in the development process. Simply because their origins are so hard to locate. And that, even though they are always caused by the same type of [...]
Mmm… Close, but no cigar, and definitely not what I expected. It’s 10, you dummy.
Ps: that was the first run of the count algorithm, by the way.
No, this post doesn’t explain what AICI is, check here to read more about that topic. Today, I’m attempting to explain how to add the functionality to AICI so that it can respond to the statement ‘What’.
As previously mentioned, there are a number of stages that we need to get through to go from [...]
The tail side is still red hot from the afterburners. At full throttle, 2 editors were completely rewritten, the drag drop system cleaned up and a rare deadlock removed. Both the mindmap and code editors now support all the mouse functions: horizontal/vertical scrolling and zooming. Oh, and I’ve also cleaned up the AICI code a [...]
The new code editor is beginning to work: